Game Design
Telaxo had a small stock of promotional gifts for My e-farm, and my boss wanted to give them away. I suggested we create a Flash game to select the winners of those prizes, and then started to design the game: it had to use the main ‘characters’ of the game, and to be related to Eastern. Why not managing the workshop of the Eastern Rabbit, with all his sheep-fellows preparing the Eastern chocolate-delivery?
- each delivered chocolate makes you earn 1 Point for your total score,
- each delivered chocolate makes you earn 1 Bell,
- you can spend your Bells to boost the staff and the characteristics of the production line to make it as efficient as possible.
On the deadline, the players who have delivered the more chocolates win prizes, and that’s it!
We wanted to keep the numbers handlables (levels, stocks, scores…), so I made some simulations to have a balanced game-engine.
Flash
I then coded the game:
- I used an animation-framework to code all the movements,
- I used OOP to factorize similarities between the sections of the production line,
- to prevent any cheating, I managed communication between the Flash-client and the PHP-server, with a good level of security.
PHP
As I already told, I managed securized communication between the Flash-client and the PHP-server.
Wanna play?
To play that game, you need to sign in (the form called “S’identifier” in the top-right corner) or sign up to the French version of My e-farm and then go here







